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Pixies: innately invisible, with an
interesting footnote. They can be seen clearly only when a spell
to make them visible is employed, although certain monsters such as
Dragons and high-level fighters will be aware of their presence. What
is a high level fighter, we must ask ourselves. In light of implied
upper levels of or around level 12, when does a player-character
qualify as high level? Hero, Superhero, or Lord; these seem
reasonable interpretations.
Dryads:
these are highly likely to
throw an overpowered charm spell
and effectively remove a player-character from the campaign. Of
course, a clever referee might use such an event as an adventure
hook.
Gnomes:
Dwarves Lite, all the taste but only half the calories. These like
hills instead of mountains.
Dwarves:
domesticate bears, wolves, or whatever
to guard their defenses.
Elves: the
description implies their ability to move unseen is the result of
their gray-green cloaks. Which leads us to wonder if their
talent for moving quietly is because of their boots? If so, a
fantastic world might quickly become overrun with elvish cloaks and
boots after a battle with elven-kind. This description also
gives us the elvish ability to split-move and fire but only
while on foot.
Treants:
referred to as Ents in the first printing. Treants can
shepherd trees, making them men-at … ahem … trees-at-arms and
obedient to the Treant’s whims. According to the description
Treants are Lawful but are given some rather Neutral traits.
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