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Miscellaneous Weapons: unlike swords
most types grant a bonus both “to hit” and damage. Exceptions
follow this rule, mostly applying to missile weapons or magic melee
weapons used as missile weapons.
For
example: while a magic arrow bestows its bonus both “to hit”
and damage, a magic bow only grants its bonus “to hit.”
Hidden
Rule: Set
Weapon versus Charge
Under the entry
for (magical) Spears we read [a]dditionally, if something
impales itself upon the spear, damage will be double or even treble
if the force is sufficient. This
was often used as “set against charge” rule for spears and
polearms in many campaigns.
Potions
Gaseous
Form seems
like a great potion until you realize the PC arrives at his
destination naked (or at least not armor clad) and unarmed.
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