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Magic
Swords: these are basically NPCs and have an alignment,
intelligence, ego, and possibly even both an origin and purpose.
Alignment:
two-thirds will be Lawful, the remainder are of either Chaotic (~25%)
or Neutral (~10%) alignments. Picking up a sword of differing
alignment inflicts damage on the wielder.
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Intelligence:
fully half of all magic swords have the innate ability to communicate
with empathy, speech, or even telepathy. Intelligence will also
grants, in a separate roll, powers and languages.
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Extraordinary Ability Table:
looking at the Primary Ability Table on
the preceding page and this, one is brought to an interesting
question, to wit: how often can you use them? Casting
aside how magic swords were handled in AD&D (which may or may not
be how EGG ran them in OD&D), do powers work at will or once per
day? The text does not state. Our own interpretation was at
will but the weapon must be
drawn and the user can attempt no other action, but we have played in
games in which powers considered usable once per day.
Egoism:
and here is the payoff. Gygax and Arneson both had a habit of giving
with one hand and taking away with the other. A sword granting a
combat bonus and special powers sounds like a real boon, but then the
“sword as NPC” comes into play. We typically run most NPCs as
helpful but ultimately most interested in their own goals. So are
intelligent swords. The more useful they are the more apt they are to
argue and perhaps even override the player’s will.
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Swords,
Damage
Bonuses:
as written, a +1 sword only adds the bonus “to hit” and not to
damage rolled. Only swords with specific target creatures, +2 versus
goblins for example, will also add their bonus to rolled damage and
only against those creatures.
Armor:
instead of adding its bonus to the wearer’s armor class, magic
armor instead subtracts its bonus from the attacker’s “to hit”
roll. A magic shield will
only work if its bonus is greater than any magic armor worn, and then
only one-third of the time. Magic armor and magic shield bonuses do
not stack.
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